Attribute | Value |
---|---|
Original formula | TestDamageScaling * (((Weapon.PhysicalDamageMax * Max(0.5, WeaponDamageBaseModBonus + PrimaryOffensiveCalc))) + WeaponTypeDamageFlatCalc) * Max(0, (1 + WeaponDamageModBonus + WeaponTypeDamageModCalc + GlobalWeaponDamageModBonus + FortifyBaseWeaponDamageModBonus - FortifyAggressiveDefenceWeaponDamageReductionModBonus)) |
Attribute dictionary | W e a p o n d i c t i o n a r y |
Attribute definition list | D a m a g e f i n a l |
Round mode | None |
Bonus type | None |
Bonus unit |