Attribute | Value |
---|---|
Original formula | (Weapon.RangeOptimal + WeaponRangeOptimalFlatBonus) * Max(0, (1 + WeaponRangeOptimalModBonus)) |
Attribute dictionary | W e a p o n d i c t i o n a r y |
Attribute definition list | R a n g e f i n a l |
Round mode | None |
Bonus type | None |
Bonus unit |