| Attribute | Value |
|---|---|
| Original formula | (Weapon.RangeOptimal + WeaponRangeOptimalFlatBonus) * Max(0, (1 + WeaponRangeOptimalModBonus)) |
| Attribute dictionary | W e a p o n d i c t i o n a r y |
| Attribute definition list | R a n g e f i n a l |
| Round mode | None |
| Bonus type | None |
| Bonus unit |