| Attribute | Value |
|---|---|
| Original formula | (Weapon.Suppression + WeaponSuppressionFlatBonus) * Max(0, (1 + WeaponSuppressionModBonus)) |
| Attribute dictionary | W e a p o n d i c t i o n a r y |
| Attribute definition list | M i s c e l l a n e o u s f i n a l |
| Round mode | Floor |
| Bonus type | FlatValue |
| Bonus unit |