| Attribute | Value |
|---|---|
| Original formula | Max(0,((Weapon.ThreatPerBullet + WeaponThreatPerBulletFlatBonus) * Max(0, (1 + WeaponThreatPerBulletPositiveModBonus + (2 * WeaponThreatPerBulletDamageModPositiveFlatBonus) - WeaponThreatPerBulletNegativeModBonus - (2 * WeaponThreatPerBulletDamageModNegativeFlatBonus))))) |
| Attribute dictionary | W e a p o n d i c t i o n a r y |
| Attribute definition list | T h r e a t b y s h o o t i n g f i n a l |
| Round mode | None |
| Bonus type | Percentage |
| Bonus unit |