Attribute | Value |
---|---|
Original formula | Max(0,((Weapon.ThreatPerBullet + WeaponThreatPerBulletFlatBonus) * Max(0, (1 + WeaponThreatPerBulletPositiveModBonus + (2 * WeaponThreatPerBulletDamageModPositiveFlatBonus) - WeaponThreatPerBulletNegativeModBonus - (2 * WeaponThreatPerBulletDamageModNegativeFlatBonus))))) |
Attribute dictionary | W e a p o n d i c t i o n a r y |
Attribute definition list | T h r e a t b y s h o o t i n g f i n a l |
Round mode | None |
Bonus type | Percentage |
Bonus unit |