Attribute | Value |
---|---|
Original formula | Max(1, (0.25 + Weapon.CriticalHitDamageModifier + WeaponCriticalHitDamageFlatBonus + WeaponCriticalHitDamageDefaultFlatBonus + WeaponTypeCriticalHitDamageFinal)) |
Attribute dictionary | W e a p o n d i c t i o n a r y |
Attribute definition list | C r i t i c a l h i t f i n a l |
Round mode | NearestHalf |
Bonus type | Percentage |
Bonus unit |