I see you have an Ad Blocker enabled and I get it, I use them too. I run this site completely on my own and it can be quite time consuming but I feel it is an important resource for the community. There are only a few simple ads on the site that cover the costs of running the site plus a little extra.

I hope you appreciate my work enough to consider adding it to your ad blocker's whitelist.

-- DocHolliday324

Damage Per Second

Attribute Value
Original formula (((Weapon.BulletsPerRound * PhysicalDamageMaxFinal) + (Weapon.BulletsPerRound * PhysicalDamageMaxFinal * ((DamageMultiplierHeadFinal-1)*WeaponDPSHeadshotScalar)) + (Weapon.BulletsPerRound * PhysicalDamageMaxFinal * (WeaponCritDamageUI * WeaponCritChanceUI))) * ClipSizeFinal) / (ClipSizeFinal/(RPMFinal/60) + WeaponReloadTimeUI)
Attribute dictionary U i d i c t i o n a r y
Attribute definition list W e a p o n c a l c u l a t e d c o m p a r e t o t a l s
Round mode Floor
Bonus type FlatValue
Bonus unit
comments powered by Disqus