| Attribute | Value |
|---|---|
| Original formula | (1/(1+Weapon.RecoilBase + MAX(Weapon.HorizontalRecoilRight, Weapon.HorizontalRecoilLeft) + weapon.RecoilIncreasePerBullet))*40 + WeaponRecoilKickModBonus*50 |
| Attribute dictionary | U i d i c t i o n a r y |
| Attribute definition list | W e a p o n c a l c u l a t e d c o m p a r e t o t a l s |
| Round mode | None |
| Bonus type | None |
| Bonus unit |