Possible Gear Scores
Level | High-End |
---|---|
31 | 182 |
32 | 204 |
33 | 229 |
34 | 256 |
Rolled Attributes
Attribute | Group | Weight | Cost | Min Quality |
---|---|---|---|---|
Attribute | Group | Weight | Cost | Min Quality |
Mobile Cover damage resilience | Skill | 100 | 8000 | |
Mobile Cover health | Skill | 100 | 4250 | |
First Aid ally heal | Skill | 100 | 5250 | |
First Aid self heal | Skill | 100 | 5250 | |
Smart Cover damage resilience | Skill | 100 | 11000 | |
Smart Cover duration | Skill | 100 | 6300 | |
Pulse Critical Hit Chance | Skill | 100 | 16000 | |
Pulse critical hit damage | Skill | 100 | 16000 | |
Pulse duration | Skill | 100 | 6300 | |
Ballistic Shield damage | Skill | 100 | 8000 | |
Ballistic Shield damage resilience | Skill | 100 | 6300 | |
Ballistic Shield health | Skill | 100 | 4250 | |
Seeker Mine damage | Skill | 100 | 8000 | |
Seeker Mine explosion radius | Skill | 100 | 4250 | |
Sticky Bomb damage | Skill | 100 | 8000 | |
Sticky Bomb explosion radius | Skill | 100 | 5250 | |
Support Station healing speed | Skill | 100 | 6300 | |
Support Station duration | Skill | 100 | 4250 | |
Support Station range | Skill | 100 | 4250 | |
Turret damage | Skill | 100 | 8000 | |
Turret health | Skill | 100 | 4250 | |
Turret duration | Skill | 100 | 4250 |