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Sticky Bomb

A projectile that sticks to most surfaces when fired, and then explodes when remotely detonated.

Attribute Value
Is signature skill
Is Skill A Signature Skill.
false
Blocks new skills
If true, new skills are blocked from running whilst this skill is running.
true
Refresh current instance on clash
If true and AllowMultipleInstances is false, running subsequent instances will cause the original instance to be refreshed.
false
Allow multiple instances
If true, an agent can run multiple skills of this type, at the same time.
false
Can run on downed agent
If true, this skill can run on a down or bleeding out agent.
true
Can run on dead agent
If true, this skill can be run on a dead agent.
false
Can run on sprinting agent
If true, this skill can be run on an agent that is sprinting.
true
Can run whilst staggered
If true, this skill can be run whilst being staggered.
true
Starts pv p combat timer
Should be true if the skill can damage a neutral player.
false
Is affected by cooldown modifiers
If true, the cooldown can be modified by other skills, attributes, etc.
false
Can run on agent in navigational interaction
If true, this skill can be run on an agent that is in a navigation interaction.
false
Can run whilst aiming
If true, this skill can be run whilst aiming.
true
Can run whilst rolling
true
Can run whilst aiming grenades
If true, this skill can be run whilst aiming grenades.
true
Can run whilst aiming in cover
If true, this skill can be run whilst aiming in cover.
true
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