Attribute | Value |
---|---|
Mission Type | Perimeter Event |
Zone | |
Relevant NPCs |
|
Mission Level | 12 |
Inside Dark Zone | false |
Has a Normal Mode | true |
Normal Mode Gear Score Requirement | 0 |
Normal Mode Gear Score Recommendation | 0 |
Has a Hard Mode | true |
Hard Mode Gear Score Requirement | 0 |
Hard Mode Gear Score Recommendation | 0 |
Has a Challenge Mode | false |
Morale Reward | None |
Completion Cooldown | 0 |
Objectives
0 - Enter Port Authority
1 - Open The Gate
2 - Gain Access To The Roof
3 - Reach The Rooftop
4 - Eliminate Criminal Leader
5 - Disable Explosives
6 - Disable Explosives
7 - Disable Explosives
8 - Kill All Remaining Elites
Rewards - Normal Difficulty
Loot Table
Loot tables in The Division are configuration files that determine the possible loot that can be received when completing missions / assignments, killing enemies, and opening containers.
They are broken up into groups with each group having a chance (default is 100%) that an item will be rewarded within that group. Within groups can be sets of items with a Drop Weight, which is determines the likelihood that the item set will be selected as the reward for the group. To determine the actual drop percentage, you take the drop weight for an item set and divide it by the total drop weight for all item sets in the group.
Drop 1
- Chance item drops from group: 100%
Item Type Drop Weight (Chance %) |
Possible Drops |
---|---|
Mask
100 (100%) |
|
Drop 2
- Chance item drops from group: 100%
Item Type Drop Weight (Chance %) |
Possible Drops |
---|---|
Hat
100 (100%) |
|