| Accurate | 
      Accuracy is increased by {0}%. | 
    
  
    
    
      | Adept | 
      Using a skill increases your critical hit chance by {0}% for {1} seconds. | 
    
  
    
    
      | Ambusher | 
      Increase your damage by {0}% against targets in cover | 
    
  
    
    
      | Balanced | 
      The weapon reaches max accuracy faster when shouldering. | 
    
  
    
    
      | Brutal | 
      Headshot damage is increased by {0}% when using this weapon. | 
    
  
    
    
      | Capable | 
      Using a skill improves the handling of your weapon for {0} seconds. | 
    
  
    
    
      | Carefree | 
      Hipfire damage is increased by {0}% | 
    
  
    
    
      | Commanding | 
      Every kill performed while the Signature Skill is active extends its duration by {0}%. | 
    
  
    
    
      | Competent | 
      Weapon damage is increased by {0}% for {1} seconds after using a skill. | 
    
  
    
    
      | Coolheaded | 
      Performing a headshot reduces all skill cooldowns by {0}%. | 
    
  
    
    
      | Deadly | 
      Critical hit damage is increased by {0}%. | 
    
  
    
    
      | Decisive | 
      Killing a target will make your next shot with the weapon be an automatic critical hit. | 
    
  
    
    
      | Destructive | 
      Armor destruction value is increased by {0}% when using this weapon. | 
    
  
    
    
      | Determined | 
      Killing a target reduces skill cooldowns by {0}%. | 
    
  
    
    
      | Disciplined | 
      Killing a target will make your next shot with the weapon be an automatic critical hit. | 
    
  
    
    
      | Distracted | 
      Your damage is increased by {0}% against targets with status effects | 
    
  
    
    
      | Dominant | 
      Every kill performed while your Signature Skill is active reduces the cooldown of your other skills by {0}%. | 
    
  
    
    
      | Elevated | 
      Increase your damage by {0}% when elevated more than 1.2 meters above your target | 
    
  
    
    
      | Expert | 
      The weapon deals 100% more damage when the target is below 30% health. | 
    
  
    
    
      | Ferocious | 
      Damage against Elite and Named enemies is increased by {0}%. | 
    
  
    
    
      | Fierce | 
      Critical hit chance is increased by {0}% when using this weapon. | 
    
  
    
    
      | Focused | 
      When no skills are on cooldown, your weapon damage is increased by {0}% | 
    
  
    
    
      | Golden Rhino | 
      Increase stagger by {0}% | 
    
  
    
    
      | Harmful | 
      Each hit has a {0}% chance to apply the Bleed Status Effect to the target. | 
    
  
    
    
      | Hurried | 
      Critical hits increase reload speed by {0}% to a minimum of {1} second reload time | 
    
  
    
    
      | Intense | 
      The first bullet of a magazine has a {0}% chance to apply the On Fire Status Effect to the target. | 
    
  
    
    
      | Meticulous | 
      Killing a target has a {0}% chance to instantly refill the magazine. | 
    
  
    
    
      | Predatory | 
      Killing a target regenerates {0}% health over {1} seconds. | 
    
  
    
    
      | Prepared | 
      Damage is increased by {1}% when more than {0} meters from the target. | 
    
  
    
    
      | Proficient | 
      The first bullet shot when out of combat has a {0}% bonus chance to result in a critical hit. | 
    
  
    
    
      | Provident | 
      The last bullet of a magazine deals {0}% more damage. | 
    
  
    
    
      | Responsive | 
      Damage is increased by {1}% when closer than {0} meters to the target. | 
    
  
    
    
      | Restored | 
      Killing a target with this weapon removes all negative Status Effects | 
    
  
    
    
      | Self-preserved | 
      Critical hits with this weapon heal the user for {0}% of damage dealt. | 
    
  
    
    
      | Showstopper | 
      Your accuracy with this weapon is increased the fewer shells you have left in the magazine. | 
    
  
    
    
      | Skilled | 
      Headshot kills with this weapon increase Signature Skill resources by {0}%. | 
    
  
    
    
      | Stable | 
      Stability is improved by {0}%. | 
    
  
    
    
      | Steady | 
      Killing a target with a headshot removes {0}% sway from the weapon for {1} seconds. | 
    
  
    
    
      | Sustained | 
      Killing a target increases your health by {0}% | 
    
  
    
    
      | Swift | 
      Reloading is {0}% faster. | 
    
  
    
    
      | Talented | 
      Killing a target with this weapon increases Skill Power by {0}% for {1} seconds. The effect does not stack. Killing a new target refreshes the timer. | 
    
  
    
    
      | Toxic | 
      Headshots with this weapon have a {0}% chance to apply the Blind Status Effect. | 
    
  
    
    
      | Trained | 
      Critical hits increase Signature Skill resources by {0}%. | 
    
  
    
    
      | Uncomplicated | 
      Damage is increased by {0}%, accuracy and stability mods reduce this bonus | 
    
  
    
    
      | Unforgiving | 
       | 
    
  
    
    
      | Vicious | 
      Critical hit chance is increased by {0}% while having more than two segments of health. |