| Accurate |
Accuracy is increased by {0}%. |
| Adept |
Using a skill increases your critical hit chance by {0}% for {1} seconds. |
| Ambusher |
Increase your damage by {0}% against targets in cover |
| Balanced |
The weapon reaches max accuracy faster when shouldering. |
| Brutal |
Headshot damage is increased by {0}% when using this weapon. |
| Capable |
Using a skill improves the handling of your weapon for {0} seconds. |
| Carefree |
Hipfire damage is increased by {0}% |
| Commanding |
Every kill performed while the Signature Skill is active extends its duration by {0}%. |
| Competent |
Weapon damage is increased by {0}% for {1} seconds after using a skill. |
| Coolheaded |
Performing a headshot reduces all skill cooldowns by {0}%. |
| Deadly |
Critical hit damage is increased by {0}%. |
| Decisive |
Killing a target will make your next shot with the weapon be an automatic critical hit. |
| Destructive |
Armor destruction value is increased by {0}% when using this weapon. |
| Determined |
Killing a target reduces skill cooldowns by {0}%. |
| Disciplined |
Killing a target will make your next shot with the weapon be an automatic critical hit. |
| Distracted |
Your damage is increased by {0}% against targets with status effects |
| Dominant |
Every kill performed while your Signature Skill is active reduces the cooldown of your other skills by {0}%. |
| Elevated |
Increase your damage by {0}% when elevated more than 1.2 meters above your target |
| Expert |
The weapon deals 100% more damage when the target is below 30% health. |
| Ferocious |
Damage against Elite and Named enemies is increased by {0}%. |
| Fierce |
Critical hit chance is increased by {0}% when using this weapon. |
| Focused |
When no skills are on cooldown, your weapon damage is increased by {0}% |
| Golden Rhino |
Increase stagger by {0}% |
| Harmful |
Each hit has a {0}% chance to apply the Bleed Status Effect to the target. |
| Hurried |
Critical hits increase reload speed by {0}% to a minimum of {1} second reload time |
| Intense |
The first bullet of a magazine has a {0}% chance to apply the On Fire Status Effect to the target. |
| Meticulous |
Killing a target has a {0}% chance to instantly refill the magazine. |
| Predatory |
Killing a target regenerates {0}% health over {1} seconds. |
| Prepared |
Damage is increased by {1}% when more than {0} meters from the target. |
| Proficient |
The first bullet shot when out of combat has a {0}% bonus chance to result in a critical hit. |
| Provident |
The last bullet of a magazine deals {0}% more damage. |
| Responsive |
Damage is increased by {1}% when closer than {0} meters to the target. |
| Restored |
Killing a target with this weapon removes all negative Status Effects |
| Self-preserved |
Critical hits with this weapon heal the user for {0}% of damage dealt. |
| Showstopper |
Your accuracy with this weapon is increased the fewer shells you have left in the magazine. |
| Skilled |
Headshot kills with this weapon increase Signature Skill resources by {0}%. |
| Stable |
Stability is improved by {0}%. |
| Steady |
Killing a target with a headshot removes {0}% sway from the weapon for {1} seconds. |
| Sustained |
Killing a target increases your health by {0}% |
| Swift |
Reloading is {0}% faster. |
| Talented |
Killing a target with this weapon increases Skill Power by {0}% for {1} seconds. The effect does not stack. Killing a new target refreshes the timer. |
| Toxic |
Headshots with this weapon have a {0}% chance to apply the Blind Status Effect. |
| Trained |
Critical hits increase Signature Skill resources by {0}%. |
| Uncomplicated |
Damage is increased by {0}%, accuracy and stability mods reduce this bonus |
| Unforgiving |
|
| Vicious |
Critical hit chance is increased by {0}% while having more than two segments of health. |