Heavy Weapons

Attribute Value
Faction Thugs
Introduced w/ Incursions Update false
Role Named

Loot Table

Loot tables in The Division are configuration files that determine the possible loot that can be received when completing missions / assignments, killing enemies, and opening containers.

They are broken up into groups with each group having a chance (default is 100%) that an item will be rewarded within that group. Within groups can be sets of items with a Drop Weight, which is determines the likelihood that the item set will be selected as the reward for the group. To determine the actual drop percentage, you take the drop weight for an item set and divide it by the total drop weight for all item sets in the group.

Hard

Drop 1 - Equipment & mods

  • Chance item drops from group: 100%
Item Type
Drop Weight
(Chance %)
Possible Drops
P
100 (6%)
SMG
100 (6%)
SG
100 (6%)
Back
300 (20%)
Generated Stamina Backpack
Generated Backpack
Generated Firearms Backpack
Generated Electronics Backpack
Hands
300 (20%)
Generated Stamina Gloves
Generated Gloves
Generated Gloves
Generated Gloves
Generated Firearms Gloves
Generated Electronics Gloves
Mag
300 (20%)
Bonus
300 (20%)
Generated Stamina Gear Mod
Generated Skill Gear Mod
Generated Firearms Gear Mod
Generated Electronics Gear Mod

Drop 2 - Phoenix Credit

  • Chance item drops from group: 100%
Item Type
Drop Weight
(Chance %)
Possible Drops
New LootItem (0)
100 (100%)
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