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M9

Description

Attribute Value
Weapon Group Pistol
Item Quality Worn
Item Level -1+
Weapon Mod Sockets Small caliber muzzle socket
Base Weapon Damage 132
Optimal Range 16 meters
Long Range 50 meters
Maximum Range 75 meters
Clip / Mag Size 15
Fire Rate (RPM) 450
Reload Time (ms) 1600 ms
Spread Factor Range 1.5 - 2.5
Level Requirement 1
Crafting Blueprints NONE

Rolled Attributes

Attribute MinValue
WeaponDamagePistolBaseModBonus
Increased Threat

Rolled Weapon Talents

The following table lists all of the possible talents that can randomly roll on this weapon. For Primary & Secondary weapons, Specialized quality will receive one talent, Superior will receive two talents and High-End will receive three of the following talents.

Talent Min - Max Quality
Talent Min - Max Quality
Ferocious
Damage against Elite and Named enemies is increased by {0}%.
Specialized (Blue)
- High-End (Orange)
Destructive
Armor destruction value is increased by {0}% when using this weapon.
Specialized (Blue)
- High-End (Orange)
Harmful
Each hit has a {0}% chance to apply the Bleed Status Effect to the target.
Specialized (Blue)
- High-End (Orange)
Responsive
Damage is increased by {1}% when closer than {0} meters to the target.
Specialized (Blue)
- High-End (Orange)
Deadly
Critical hit damage is increased by {0}%.
Specialized (Blue)
- High-End (Orange)
Fierce
Critical hit chance is increased by {0}% when using this weapon.
Specialized (Blue)
- High-End (Orange)
Trained
Critical hits increase Signature Skill resources by {0}%.
Specialized (Blue)
- High-End (Orange)
Unforgiving
Specialized (Blue)
- High-End (Orange)
Swift
Reloading is {0}% faster.
Specialized (Blue)
- High-End (Orange)
Intense
The first bullet of a magazine has a {0}% chance to apply the On Fire Status Effect to the target.
Specialized (Blue)
- High-End (Orange)
Vicious
Critical hit chance is increased by {0}% while having more than two segments of health.
Specialized (Blue)
- High-End (Orange)
Toxic
Headshots with this weapon have a {0}% chance to apply the Blind Status Effect.
Specialized (Blue)
- High-End (Orange)
Brutal
Headshot damage is increased by {0}% when using this weapon.
Specialized (Blue)
- High-End (Orange)
Skilled
Headshot kills with this weapon increase Signature Skill resources by {0}%.
Specialized (Blue)
- High-End (Orange)
Coolheaded
Performing a headshot reduces all skill cooldowns by {0}%.
Specialized (Blue)
- High-End (Orange)
Talented
Killing a target with this weapon increases Skill Power by {0}% for {1} seconds. The effect does not stack. Killing a new target refreshes the timer.
Specialized (Blue)
- High-End (Orange)
Meticulous
Killing a target has a {0}% chance to instantly refill the magazine.
Specialized (Blue)
- High-End (Orange)
Determined
Killing a target reduces skill cooldowns by {0}%.
Specialized (Blue)
- High-End (Orange)
Predatory
Killing a target regenerates {0}% health over {1} seconds.
Specialized (Blue)
- High-End (Orange)
Sustained
Killing a target increases your health by {0}%
Specialized (Blue)
- High-End (Orange)
Proficient
The first bullet shot when out of combat has a {0}% bonus chance to result in a critical hit.
Specialized (Blue)
- High-End (Orange)
Dominant
Every kill performed while your Signature Skill is active reduces the cooldown of your other skills by {0}%.
Specialized (Blue)
- High-End (Orange)
Commanding
Every kill performed while the Signature Skill is active extends its duration by {0}%.
Specialized (Blue)
- High-End (Orange)
Adept
Using a skill increases your critical hit chance by {0}% for {1} seconds.
Specialized (Blue)
- High-End (Orange)
Capable
Using a skill improves the handling of your weapon for {0} seconds.
Specialized (Blue)
- High-End (Orange)
Competent
Weapon damage is increased by {0}% for {1} seconds after using a skill.
Specialized (Blue)
- High-End (Orange)
Stable
Stability is improved by {0}%.
Specialized (Blue)
- High-End (Orange)
Accurate
Accuracy is increased by {0}%.
Specialized (Blue)
- High-End (Orange)

Possible Gear Scores

Level
30
31
32
33
34

Compatible Weapon Mods

Muzzle

Stats Calculator


Damage

Weapon Base Max: n/a

Dmg From Firearms: n/a

Optimal Range Min: n/a

Optimal Range Max: n/a

Videos

None available.

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