Description
| Attribute | Value |
|---|---|
| Weapon Group | Pistol |
| Item Quality | Worn |
| Item Level | -1+ |
| Weapon Mod Sockets | Small caliber muzzle socket |
| Base Weapon Damage | 132 |
| Optimal Range | 16 meters |
| Long Range | 50 meters |
| Maximum Range | 75 meters |
| Clip / Mag Size | 15 |
| Fire Rate (RPM) | 450 |
| Reload Time (ms) | 1600 ms |
| Spread Factor Range | 1.5 - 2.5 |
| Level Requirement | 1 |
| Crafting Blueprints | NONE |
Rolled Attributes
| Attribute | MinValue |
|---|---|
| WeaponDamagePistolBaseModBonus | |
| Increased Threat |
Rolled Weapon Talents
The following table lists all of the possible talents that can randomly roll on this weapon. For Primary & Secondary weapons, Specialized quality will receive one talent, Superior will receive two talents and High-End will receive three of the following talents.
| Talent | Min - Max Quality |
|---|---|
| Talent | Min - Max Quality |
|
Ferocious
Damage against Elite and Named enemies is increased by {0}%. |
Specialized (Blue)
- High-End (Orange) |
|
Destructive
Armor destruction value is increased by {0}% when using this weapon. |
Specialized (Blue)
- High-End (Orange) |
|
Harmful
Each hit has a {0}% chance to apply the Bleed Status Effect to the target. |
Specialized (Blue)
- High-End (Orange) |
|
Responsive
Damage is increased by {1}% when closer than {0} meters to the target. |
Specialized (Blue)
- High-End (Orange) |
|
Deadly
Critical hit damage is increased by {0}%. |
Specialized (Blue)
- High-End (Orange) |
|
Fierce
Critical hit chance is increased by {0}% when using this weapon. |
Specialized (Blue)
- High-End (Orange) |
|
Trained
Critical hits increase Signature Skill resources by {0}%. |
Specialized (Blue)
- High-End (Orange) |
|
Unforgiving
|
Specialized (Blue)
- High-End (Orange) |
|
Swift
Reloading is {0}% faster. |
Specialized (Blue)
- High-End (Orange) |
|
Intense
The first bullet of a magazine has a {0}% chance to apply the On Fire Status Effect to the target. |
Specialized (Blue)
- High-End (Orange) |
|
Vicious
Critical hit chance is increased by {0}% while having more than two segments of health. |
Specialized (Blue)
- High-End (Orange) |
|
Toxic
Headshots with this weapon have a {0}% chance to apply the Blind Status Effect. |
Specialized (Blue)
- High-End (Orange) |
|
Brutal
Headshot damage is increased by {0}% when using this weapon. |
Specialized (Blue)
- High-End (Orange) |
|
Skilled
Headshot kills with this weapon increase Signature Skill resources by {0}%. |
Specialized (Blue)
- High-End (Orange) |
|
Coolheaded
Performing a headshot reduces all skill cooldowns by {0}%. |
Specialized (Blue)
- High-End (Orange) |
|
Talented
Killing a target with this weapon increases Skill Power by {0}% for {1} seconds. The effect does not stack. Killing a new target refreshes the timer. |
Specialized (Blue)
- High-End (Orange) |
|
Meticulous
Killing a target has a {0}% chance to instantly refill the magazine. |
Specialized (Blue)
- High-End (Orange) |
|
Determined
Killing a target reduces skill cooldowns by {0}%. |
Specialized (Blue)
- High-End (Orange) |
|
Predatory
Killing a target regenerates {0}% health over {1} seconds. |
Specialized (Blue)
- High-End (Orange) |
|
Sustained
Killing a target increases your health by {0}% |
Specialized (Blue)
- High-End (Orange) |
|
Proficient
The first bullet shot when out of combat has a {0}% bonus chance to result in a critical hit. |
Specialized (Blue)
- High-End (Orange) |
|
Dominant
Every kill performed while your Signature Skill is active reduces the cooldown of your other skills by {0}%. |
Specialized (Blue)
- High-End (Orange) |
|
Commanding
Every kill performed while the Signature Skill is active extends its duration by {0}%. |
Specialized (Blue)
- High-End (Orange) |
|
Adept
Using a skill increases your critical hit chance by {0}% for {1} seconds. |
Specialized (Blue)
- High-End (Orange) |
|
Capable
Using a skill improves the handling of your weapon for {0} seconds. |
Specialized (Blue)
- High-End (Orange) |
|
Competent
Weapon damage is increased by {0}% for {1} seconds after using a skill. |
Specialized (Blue)
- High-End (Orange) |
|
Stable
Stability is improved by {0}%. |
Specialized (Blue)
- High-End (Orange) |
|
Accurate
Accuracy is increased by {0}%. |
Specialized (Blue)
- High-End (Orange) |
Possible Gear Scores
| Level |
|---|
| 30 |
| 31 |
| 32 |
| 33 |
| 34 |