Recover the Report

Description

Attribute Value
Mission Type UW Assault Operation
Zone
Relevant NPCs
Mission Level
Inside Dark Zone false
Has a Normal Mode true
Normal Mode Gear Score Requirement 0
Normal Mode Gear Score Recommendation 112
Has a Hard Mode true
Hard Mode Gear Score Requirement 0
Hard Mode Gear Score Recommendation 160
Has a Challenge Mode true
Challenge Mode Gear Score Requirement 160
Challenge Mode Gear Score Recommendation 200
Challenge Mode NPC Level 34
Has a Heroic Mode true
Heroic Mode Gear Score Requirement 200
Heroic Mode Gear Score Recommendation 230
Heroic Mode NPC Level 0
Morale Reward None
Completion Cooldown 0

Objectives

0 - (Reach)

1 - (KillAll)

2 - (RetrieveQuestItem)

3 - (Reach)

4 - (KillAll)

5 - (RetrieveQuestItem)

6 - (Reach)

7 - (KillAll)

8 - (RetrieveQuestItem)

9 - (Interact)

10 - (Interact)

11 - (KillAll)

12 - (RetrieveQuestItem)

Rewards - Normal Difficulty

  • Reset Interval: None
XP 0

Loot Table

Loot tables in The Division are configuration files that determine the possible loot that can be received when completing missions / assignments, killing enemies, opening containers and vendor inventory (resets based on restock interval).

They are broken up into groups with each group having a chance (default is 100%) that an item will be rewarded within that group. Within groups can be sets of items with a Drop Weight, which is determines the likelihood that the item set will be selected as the reward for the group. To determine the actual drop percentage, you take the drop weight for an item set and divide it by the total drop weight for all item sets in the group.

Drop 1

  • Chance item drops from group: 100%
Item Type
Drop Weight
(Chance %)
Possible Drops
New LootItem (0)
100 (100%)

Rewards - Hard Difficulty

Rewards - Challenge Difficulty

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