Description
Attribute | Value |
---|---|
Faction | |
Role | Named |
Loot Table
Loot tables in The Division are configuration files that determine the possible loot that can be received when completing missions / assignments, killing enemies, opening containers and vendor inventory (resets based on restock interval).
They are broken up into groups with each group having a chance (default is 100%) that an item will be rewarded within that group. Within groups can be sets of items with a Drop Weight, which is determines the likelihood that the item set will be selected as the reward for the group. To determine the actual drop percentage, you take the drop weight for an item set and divide it by the total drop weight for all item sets in the group.
Loot Table Name: loot_table_npc_low_named_mission_adds
Drop 1 - Common Pool I
- Chance item drops from group: 70%
Item Type Drop Weight (Chance %) |
Possible Drops |
---|---|
SMG
95 (7%) |
|
Shotgun
95 (7%) |
|
Marksman Rifle
95 (7%) |
|
Assault Rifle
95 (7%) |
|
LMG
95 (7%) |
|
Back
100 (7%) |
Generated
Stamina
Backpack
Generated
Backpack
Generated
Firearms
Backpack
Generated
Electronics
Backpack
|
Chest
100 (7%) |
Generated
Stamina
Vest
Generated
Vest
Generated
Firearms
Vest
Generated
Electronics
Vest
|
Thighs
100 (7%) |
Generated
Stamina
Holster
Generated
Holster
Generated
Firearms
Holster
Generated
Electronics
Holster
|
Knees
100 (7%) |
Generated
Stamina
Kneepads
Generated
Kneepads
Generated
Firearms
Kneepads
Generated
Electronics
Kneepads
|
Hands
100 (7%) |
Generated
Stamina
Gloves
Generated
Gloves
Generated
Gloves
Generated
Gloves
Generated
Firearms
Gloves
Generated
Electronics
Gloves
|
Face
100 (7%) |
Generated
Stamina
Mask
Generated
Mask
Generated
Firearms
Mask
Generated
Electronics
Mask
|
Gear Set
280 (20%) |
|
Drop 2 - Crafting Materials
- Chance item drops from group: 100%
- 100% chance for item level 34 (Agent @ Level 30)
Item Type Drop Weight (Chance %) |
Possible Drops |
---|---|
New LootItem (0)
100 (100%) |
Drop 3 - Consumables
- Chance item drops from group: 10%
Item Type Drop Weight (Chance %) |
Possible Drops |
---|---|
Consumables
225 (50%) |
|
Crafting: Electronics
100 (22%) |
|
Crafting: Tools
75 (16%) |
|
Crafting: Weapon Parts
25 (5%) |
|
Crafting: Fabric
25 (5%) |
Drop 4 - Vanity
- Chance item drops from group: 3%
Item Type Drop Weight (Chance %) |
Possible Drops |
---|---|
Hat
100 (16%) |
|
Jacket
100 (16%) |
|
Pants
100 (16%) |
|
Scarf
100 (16%) |
|
Shirt
100 (16%) |
|
Shoes
100 (16%) |
|
Reward Event - Common Pool I
- Chance item drops from group: 100%
Item Type Drop Weight (Chance %) |
Possible Drops |
---|---|
SMG
95 (7%) |
|
Shotgun
95 (7%) |
|
Marksman Rifle
95 (7%) |
|
Assault Rifle
95 (7%) |
|
LMG
95 (7%) |
|
Back
100 (7%) |
Generated
Stamina
Backpack
Generated
Backpack
Generated
Firearms
Backpack
Generated
Electronics
Backpack
|
Chest
100 (7%) |
Generated
Stamina
Vest
Generated
Vest
Generated
Firearms
Vest
Generated
Electronics
Vest
|
Thighs
100 (7%) |
Generated
Stamina
Holster
Generated
Holster
Generated
Firearms
Holster
Generated
Electronics
Holster
|
Knees
100 (7%) |
Generated
Stamina
Kneepads
Generated
Kneepads
Generated
Firearms
Kneepads
Generated
Electronics
Kneepads
|
Hands
100 (7%) |
Generated
Stamina
Gloves
Generated
Gloves
Generated
Gloves
Generated
Gloves
Generated
Firearms
Gloves
Generated
Electronics
Gloves
|
Face
100 (7%) |
Generated
Stamina
Mask
Generated
Mask
Generated
Firearms
Mask
Generated
Electronics
Mask
|
Gear Set
280 (20%) |
|